"sound/chairs get their shape from audio waves"
http://technabob.com/blog/2008/10/06/so ... dio-waves/
"To make his Sound/Chair, designer Matthew Plummer-Fernandez started with a 3D plot based on the volume, time and frequency of a short piece of audio.
He then fed the data into a computer-controlled water-jet cutter, which carves the body of each individual chair from a block of Polyethelene foam (the original prototype was hand-cut by the designer himself)."
"To make his Sound/Chair, designer Matthew Plummer-Fernandez started with a 3D plot based on the volume, time and frequency of a short piece of audio.
He then fed the data into a computer-controlled water-jet cutter, which carves the body of each individual chair from a block of Polyethelene foam (the original prototype was hand-cut by the designer himself)."